As I always explain at this section, there’s nothing to judge a mouse’s performance like someone having a go on it for a few weeks. I’m a fairly hardcore gamer and I also blog for a living, so hopefully I prove an adequate test subject. I’ll be looking at the mouse’s performance both in gaming and everyday use, including the following titles:
- StarCraft II (RTS)
- Heroes of Newerth (MOBA)
- Star Wars: The Old Republic (MMORPG)
- Battlefield 3 (FPS)
- Modern Warfare 3 (FPS)
Let’s right get into the results.
I found that the M60 was well suited to its FPS focus and also performed admirably in other titles. The mouse’s high specifications were put to good use, with slightly more sensitivity than I needed and top-notch accuracy.
The sniper button is an excellent addition for hardcore FPS players. While it’ll take you a while to remember to use it, once you do you’ll be able to take full advantage of the mouse’s absurdly high DPI sensor. You can keep it in a very sensitive and switchy state for general use, and then activate low-DPI sniper mode only when you’re lining up a long-range shot. It works wonders in Battlefield 3 and pretty well in Modern Warfare 3, too.
In strategy titles like StarCraft II and MOBAs like Heroes of Newerth, I also liked the M60. Indeed, I slightly favour it over its RTS-focused bigger brother the M90, as I found its lighter weight more of a benefit than having the extra hotkeys on hand. For MMOs though, the M90 definitely has the edge.
The M60 is a very good mouse for general use, thanks to its excellent scroll wheel, light weight (at least with the removable weights removed) and well placed buttons. The back and forward buttons are quite easy to hit and although they aren’t quite as perfect as the old Microsoft Intellimouse, I found them better than those on the M90. It’s also worth mentioning that the Sniper Mode button can be retasked for general use, so if you’d prefer it to show the desktop or launch a program, you can certainly do that.
The Corsair Vengeance M60’s software is the same as that of the M90, and I found it similarly unintuitive at first. However, with fewer buttons to remap and little real reason to do so for most FPS players, this was less of a problem. The ability to adjust for lift height was more useful in FPS titles, and this was an even more welcome addition here than on the M90.
The M60 was a slightly more comfortable mouse to use than its predecessor and felt lighter in the hand. While the front of the mouse looks sharp, the rest of the mouse is as comfortable as any other I’ve used.
Look and Feel
The M60 scores highly in this category, with a very unique industrial look that I really liked. The built-in blue backlight was a nice touch that stayed on the right side of ostentacious, and could even be disabled if you wished. With the good looks also come high durability; this is a rage-proof mouse if I’ve seen one.