Zotac 9400GT 512MB

Graphics Cards

Results

3Dmark06

Zotac 9500GT

Released in 2006, 3Dmark06 has been a staple for 3D benchmarking since it’s release, and it’s still quite capable of bringing an unprepared system to it’s knees if given half the chance. It features:

  • HDR rendering.
  • Complex HDR Video post-processing.
  • Dynamic soft shadows for all objects.
  • Water shader with HDR refraction, HDR reflection, depth fog and Gerstner wave functions.
  • Heterogeneous fog.
  • Atmospheric light scattering.
  • Realistic sky model with cloud blending.
  • Strauss lighting model for most materials.
  • Subsurface scattering shader for some objects (not visible in the shot).
  • Texture & normal map sizes: 1024 x 1024 to 2048 x 2048.
  • Approximately 5.4 million triangles and 8.8 million vertices.

NB. List taken from Wikipedia

Settings

All settings were left at default and only the “free version” tests were run.

Zotac 9400GT

These results are a slight let down with it scoring much lower than the 9500GT.

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Last modified: August 17, 2011

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