Unreal Tournament 3
Unreal Tournament 3 is a first person shooter developed by Epic Games and is the follow up to best selling FPS Unreal Tournament 2004. UT3 is based on the Unreal Engine 3. There is an incredible amount of information about what UE3 supports, but in a nutshell:
- Multi-threaded rendering
- All modern per-pixel lighting techniques
- Advanced dynamic shadows
- Volumetric environmental effects including height fog
- Split-screen rendering
- Physics driven objects and sounds powered by Ageia’s PhysX technology
- Extensible particle system with visual editor
For more detailed information on what UE3 is capable of, check out Epic’s Unreal Engine Technology site, here.
Thanks go to the guys at Olrac.org for putting this benchmark together.
For all Vista tests, DX10 mode was used, and for XP DX9 was used.
High: 1600 x 1200, Level detail 5, model detail 5.
Medium: 1280 x 1024, level detail 5, model detail 5.
Low: 1280 x 1024, level detail 1, model detail 1.
No. of Bots: 12
Something that must be noted before reading the results is that Unreal Tournament 3’s benchmark is based around bots running around a level. This means that the benchmark runs differently each time although the environment is the same. This has an affect on benchmarking which is why we repeat the tests 3 times and take the average of the scores.
Thanks to UT always being a little bit unpredictable we have an interesting skew of results with the 4830 occasionally beating the 4850, and in others the 4850 runs close to the GTX 280, both trouncing the 4830.