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Horizon Chase Turbo review: a love letter to retro racing
Before the world dared to dream of photorealistic cars lapping around laser-mapped tracks, racing games were an altogether different breed. The limited computing power of the 90s meant that the best-looking games often relied on clever tricks to fake graphical fidelity, rather than merely throwing as many polygons on screen as possible and calling it…
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A few hours in: TransRoad USA
American Truck Simulator scratches a weird itch for me — you get to slowly build up a trucking empire while enjoying the scenery of the western United States, including my adoptive home state of New Mexico. It’s a great way to pass the time while listening to local radio and just relax. If you’re more…
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A few hours with Ancient Frontier
Ancient Frontier is a turn-based spaceship strategy game from two-man dev team Fair Weather Studios. While the far-future setting is achingly familiar and voice acting is tedious, the actual meat of the game is something you can get into. As with XCOM, you move your units one by one, seeking cover while obviating that of…
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Qbeh-1 The Atlas Cube Review
Over the past couple of days I’ve been playing Qbeh-1, a first-person puzzle platformer by indie studio Liquid Flower. The game is most easily described as a mixture of Portal and Minecraft; you progress through the game’s serene levels by collecting and placing special blocks, ultimately arriving at a portal to the next level.
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Dark Souls II review (PS3, PC)
Dark Souls came out of nowhere to become one of the best RPGs of the decade, offering heaps of challenge, an oppressively immersive world and a creative managerie of enemies and bosses. Where the original was a slow burner, Dark Souls II has been on the collective gamer’s conscious for some time. Now that the…
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Gimbal, a multiplayer buildable spaceship shooter
I’ve got two big loves in video gaming: multiplayer shooters and spaceship creation. The former has a near constant indulgence with series like Battlefield, Call of Duty and Team Fortress, but the latter is one that I haven’t really enjoyed since 1998’s Star Trek: Starship Creator. Never before have I experienced such a compelling crossover…
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Orcs Must Die! 2
Orcs Must Die! 2 aims to rectify the shortcomings of its predecessor with a new campaign with two different characters, cooperative levels and weekly challenges. With these it’s hoped that the sequel should offer a real end-game, sustaining player interest and providing ongoing challenges for veterans.