MSI N560GTX TI Twin Frozr II

Graphics Cards

Crysis Warhead

Crysis Warhead

Crysis Warhead is the standalone sequel to the Crysis and is a science fiction first-person shooter video game developed by Crytek. Using the CryENGINE 3, the graphics of both Crysis and Crysis Warhead have set a precedent far and beyond that of anything scene before.

In order to benchmark Crysis Warhead we will be using the Airfield Time Demo for a total of 2 loops (each loop has a frame count of 2000, so a total of 4000 frames overall). The average FPS will be recorded for the following settings:

  1. 1280×1024, 0xAA, all gamer settings
  2. 1280×1024, 0xAA, all enthusiast settings
  3. 1280×1024, 8xAA, all enthusiast settings
  4. 1680×1050, 8xAA, all enthusiast settings

[easychart type=”horizbar” title=”Crysis Warhead: Low” groupnames=”Sapphire HD 6850, ATI 5770, Zotac GTS 450, HIS 6870 IceQX, Zotac GTX 580 AMP, Zotac GTX 560 TI,MSI N560GTX-TI” valuenames=”Max, Average, Min” group1values=”74.45,61,57.41″ group2values=”60.2,47.19,35.89″ group3values=”53.63,43.25,32.3″ group4values=”98.76,77.52,59.16″ group5values=”32.82,97.7,136.15″  group6values=”55.25,86.22,117.78″  group7values=”9.31,87.65,111.40″ ]

[easychart type=”horizbar” title=”Crysis Warhead: Medium” groupnames=”Sapphire HD 6850, ATI 5770, Zotac GTS 450, HIS 6870 IceQX, Zotac GTX 580 AMP, Zotac GTX 560 TI,MSI N560GTX-TI” valuenames=”Max, Average, Min” group1values=”49.4,40.75,31.32″ group2values=”38.19,31.79,27.52″ group3values=”32.92,27.52,20.4″ group4values=”63.21,52.18,38.89″ group5values=”56.98,75.67,91.04″ group6values=”45.34,59.76,73.28″ group7values=”45.67,56,43,68.44″ ]

[easychart type=”horizbar” title=”Crysis Warhead: High” groupnames=”Sapphire HD 6850, ATI 5770, Zotac GTS 450, HIS 6870 IceQX, Zotac GTX 580 AMP, Zotac GTX 560 TI,MSI N560GTX-TI” valuenames=”Max, Average, Min” group1values=”43.3,34.56,24.49″ group2values=”32.1,25.23,16.2″ group3values=”27.93,22.45,15.14″ group4values=”59.01,45.25,33.36″ group5values=”48.33,64.54,79″ group6values=”38.97,49.62,62.80″ group7values=”36.86,48.05,58.14″ ]

[easychart type=”horizbar” title=”Crysis Warhead: Ultra” groupnames=”Sapphire HD 6850, ATI 5770, Zotac GTS 450, HIS 6870 IceQX, Zotac GTX 580 AMP, Zotac GTX 560 TI,MSI N560GTX-TI” valuenames=”Max, Average, Min” group1values=”32.58,26.3,16.9″ group2values=”23.76,26.3,16.9″ group3values=”20.47,18.81,10.71″ group4values=”44.26,34.58,23.96″ group5values=”37.85,49.1,59.6″ group6values=”28.29,37.17,46.46″ group7values=”26.16,35.30,42.91″ ]

 

S.T.A.L.K.E.R.: Clear Sky

STALKER

S.T.A.L.K.E.R.: Clear Sky is the prequel of the hit title S.T.A.L.K.E.R.: Shadow of Chernobyl; unfortunately it took an obscene period of time and patches for the game to reach a decent standard of stability.

Clear Sky uses the X-Ray engine, the same as the other S.T.A.L.K.E.R. title but has been updated so as to cope with DirectX 10 effects such as volumetric light and wet surfaces.

For benchmarking this particular game we downloaded the official S.T.A.L.K.E.R.: Clear Sky benchmarking tool. It records the FPS for ‘day’, ‘night’, ‘rain’ and ‘sunshafts’. We decided to take the average frames per second of all four at the following settings:

  1. 1280×1024, default quality, full dynamic lighting
  2. 1280×1024, extreme quality, full dynamic lighting
  3. 1280×1024, extreme quality, enhanced DX10 lighting, 4xAA
  4. 1680×1050, extreme quality, enhanced DX10 lighting, 4xAA

All results are average frames per second.

[easychart type=”horizbar” title=”STALKER Clear Sky – Low ” groupnames=”Zotac GTS 570, HIS HD 6970, Sapphire HD 6850, HIS 6870 IceQX, Zotac GTX 580 AMP, Zotac GTX 560 TI,MSI N560GTX-TI” valuenames=”Day, Night, Rain, Sunshafts” group1values=”128.5,177.1,205.9,136.3″ group2values=”127.2,208,173,122.8″ group3values=”107.8,188.1,160.2,104.5″ group4values=”121.2,176.4,201.6,128.1″ group5values=”138.45,175.79,201.5,146.33″ group6values=”106.38,162.56,201.83,111.99″ group7values=”100.79,163.36,190.58,105.38″]

[easychart type=”horizbar” title=”STALKER Clear Sky – Medium ” groupnames=”Zotac GTS 570, HIS HD 6970, Sapphire HD 6850, HIS 6870 IceQX, Zotac GTX 580 AMP, Zotac GTX 560 TI,MSI N560GTX-TI” valuenames=”Day, Night, Rain, Sunshafts” group1values=”112.3,156.1,183.7,115.5″ group2values=”110.6,182.9,155.3,106.4″ group3values=”89,159.2,132.5,87.3″ group4values=”105.4,146.8,180.1,110.8″ group5values=”121.52,164.51,188,128.78″ group6values=”90.39,147.52,175.81,92.84″ group7values=”84.74,144.49,168.31,87.86″]

[easychart type=”horizbar” title=”STALKER Clear Sky – High ” groupnames=”Zotac GTS 570, HIS HD 6970, Sapphire HD 6850, HIS 6870 IceQX, Zotac GTX 580 AMP, Zotac GTX 560 TI,MSI N560GTX-TI” valuenames=”Day, Night, Rain, Sunshafts” group1values=”91.1,121.3,137.1,56.2″ group2values=”57.6,132.6,120.2,79.5″ group3values=”36,93,79.5,57.6″ group4values=”75.2,102.9,118.9,49.6″ group5values=”104.01,145.72,166.93,66.14″ group6values=”76.68,124.37,141.07,53.87″ group7values=”54.89,76.58,84.4,40.68″]

[easychart type=”horizbar” title=”STALKER Clear Sky – Ultra ” groupnames=”Zotac GTS 570, HIS HD 6970, Sapphire HD 6850, HIS 6870 IceQX, Zotac GTX 580 AMP, Zotac GTX 560 TI,MSI N560GTX-TI” valuenames=”Day, Night, Rain, Sunshafts” group1values=”74.4,97.1,104.8,43.2″ group2values=”42.6,110.7,98.2,67.4″ group3values=”30.1,70.1,63.9,47.9″ group4values=”63.1,83.3,93.1,39.9″ group5values=”83.25,112.66,126.11,48.21″ group6values=”61.59,95.07,103.99,41.26″ group7values=”43.41,56.36,62.35,31.54″]

Previous Next

Last modified: July 4, 2011

Previous Story

Graphics Cards

Zotac GTX 560 TI AMP

FurMark What is FurMark? FurMark is a very intensive OpenGL benchmark that uses fur rendering algorithms to...

Next Story

Graphics Cards

Zotac Geforce GTX 590

Dawn of War II – Retribution Dawn of War II is a real time tactics/strategy title developed by Relic...