February 15th, 2011

King of Fighters XII

King of Fighters XII Review

Introduction

While here at XSReviews we almost exclusively keep our attention focused on the hardware side of life. That said, none of it is worth it unless you can use it to enjoy the software that it powers, in most of our cases, gaming. Today I’ll be taking a look at a title called King of Fighters XII, which as you might have guessed, comes from a long line of other games. It has a lot to live up to with some of the older titles being considered some of the best fighters of all time. How does this one live up to our scrutiny? Lets see.

Game Blurb

“The legendary 3-on-3 fighting game series that united rival brawlers from SNK Playmore’s classic arcade franchises celebrates its 15th Anniversary in style with the release of The King of Fighters XII.

For the first time in its history, this epic martial arts showdown has undergone a complete graphical overhaul. The antiquated character sprites used over the past 14 years have been dropped in favour of all-new, high-resolution fighters fluidly animating across painstakingly detailed, 100% hand-drawn backgrounds.”

Caveat

Just so things are in perspective I’ll make the following clear. This is the first KoF game I’ve ever played, so even with my diligent research, there may be some discrepancies in the description of the series. If there’s anything in this review you feel is inaccurate, please contact us through the forums using the link “chat about King of Fighters” at the end of this review.

Pages: 1 2 3 4 5 6 7

Games