Blizzard’s World of Warcraft has lost another million subscribers over the last quarter, seeing the total player numbers dip to just over 9 million. This is the first time in many years that the giant of the MMO scene has dropped below 10 million. At its height, the Warcraft inspired game had an impressive 12 million paying customers, making it by far the biggest subscription based MMO.
According to Blizzard officials, many of those disappearing from Azeroth have moved on to play Diablo III, waiting perhaps until the next WoW expansion – Mists of Pandaria – is released in September. That would make some sense as well, since Diablo III has just hit the 10 million user number. Of course this isn’t subscriber statistics, but it does mean that many copies of the game have been sold worldwide, making for a very successful release, despite the myriad of problems that have plagued the online only RPG.
Addressing some of the issues that Diablo III has suffered with since its release, Blizzard head Mike Morhaime said that: “We’ve already made a number fixes and updates including the activation of the Auction House, which provides a convenient way for players to trade items with each other. The Diablo team has also been working on improvements to end-game rewards and having a player-versus-player mode, which we hope will enhance the value and longevity of the game.”