Peter Molyneux has launched a new Kickstarter for a game called Godus, which he hopes will reinvent the god genre. 22 Cans will be developing it, taking the lessons learned from Curiosity to build something unique.
Some of the ideas talked about in the debut video include mass multiplayer, with up to 10 or 20 gods per team, huge combats and massed god powers flying around. There’s also the potential for your followers to continually be building, so the longer your civilisation lasts, the higher their towers and structures get.
Of course Molyneux is well known for promising the world and delivering, something a little less than that. With that in mind, he made it clear here: “I don’t want to promise anything. I just want to deliver the glory of the old days in the new format of today’s world.” And this is the big selling point of Godus, that it will have the passion and gameplay of games like Dungeon Keeper, Theme Hospital, Populous, Black and white and bundle them all up into a new experience that’s applicable to the modern world.
Since this game will absolutely be funded successfully – it’s done 10 per cent of its total within 24 hours – it will apparently take seven to nine months to complete, with any extra money going to improving the game and making it even bigger.
You can donate to Godus here.