Despite a Kickstarter campaign (that didn’t reach its target) and a push afterwards for a pre-order alpha system similar to Minecraft’s model, the developer of Death Inc, Ambient Studios, is having to shut its doors, having simply run out of money.
“It’s time for a sad announcement,” begins studio head, Jonny Hopper’s blog post on the matter. “Ambient is shutting its doors. It’s been an amazing ride and we’ve produced some amazing products like Monster Meltdown and Death Inc. We’re super proud of what we achieved, but ultimately we didn’t manage to make enough money to keep the wolves from the door. And so we had to make the difficult decision that it is no longer feasible for Ambient to continue operating.”
He goes on to thank everyone that backed Death Inc. during the Kickstarter and during the paid alpha and said that people who did pay out for the game, will be receiving full refunds. However, understandably, much of the reward tiers promised by the alpha period will not be fulfilled.
This announcement seems such a shame, as it was only a couple of weeks ago that the latest Death Inc. update was released.